June 15, 2010
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Halo: Landfall is a trilogy of short live-action films created in collaboration with with Bungie Studios, Neill Blomkamp, WETA Digital, and Origami Digital LLC. These films were the Halo franchise’s first foray into live-action films, followed closely by the “Museum” series of films. These Halo shorts were intended as promotional material for the then-upcoming Halo 3 game, drawing interest to its release.
Note: These videos are based off of a M-rated video game. Watch with caution.
This is the first in a trilogy of Halo short films, the second one being Halo: Combat, and the third Halo: Last One Standing.
This is the second in a trilogy of Halo short films, the first one being Halo: Arms Race, and the third Halo: Last One Standing.
This is the third in a trilogy of Halo short films, the first one being Halo: Arms Race, and the second Halo: Combat.
The We Are ODST is a live-action short made exclusively for the launch of Halo 3: ODST. The trailer along with the short film is directed by Rupert Sanders, who also worked on the Halo 3: Believe campaign.
Birth of a Spartan is a live-action short made exclusively for the launch of Halo: Reach. The trailer along with the short film is directed by director Noam Murro.
Halo: Reach “Patrol” live-action short film.
“Sometimes in the face of unfathomable odds, the only way to accomplish a mission is to pay the ultimate price. The Halo: Reach live action film ‘Deliver Hope’ is a dramatic depiction of the sacrifice paid by Noble Team on the battlefield. This spot is a glimpse of the type of courage and heroism that will be required of all soldiers during the battle of Reach. ”
June 8, 2010
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PIXELS is a short film created by Patrick Jean, and shot on-location in New York.
It was written and directed by Patrick Jean, director of photography was Matias Boucard, sound effects by Patrick Jean and guests, and produced by One More Production.
June 7, 2010
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THE BUG from Yongsub Song on Vimeo.
The Bug is an animated short film created by Vimeo user Yongsub Song for the Computer Art MFA School of Visual Art. The whole concept of the video is, if video game characters have their own will, what would they be like and how would they react? Even though the plot is hard to follow, the whole concept is very interesting, showcasing a sleek-looking setting and uniquely designed characters.
Original music by Opiuo, remix of Opiuo by Vent, sound editing by yongSUB song.